In the Time Trial mode, the player attempts to get the fastest lap time possible. If a player chooses a car or track which other players do not have, an error message is displayed and the race can not be started. Additionally, only plug-in cars and tracks that are had by all players may be used. However, if the host chooses, they can force all players to use the same car. Any cars a player has unlocked in the Challenge mode can be used, even if other players in the game have not unlocked them. The host of the game chooses the track, weather, physics mode, and number of laps to be raced. The main modes of gameplay are Quick Race and Multiplayer, the former a single player race between the player and up to eleven Artificial intelligence opponents, the latter a race of up to twelve human or A.I. Turbo Arcade has the same physics as Arcade, but all cars much faster than normal, resulting in the least realistic method of play. Cars in Arcade differ less in performance than they do in Simulation or Strict. Arcade sacrifices realism for playability. Strict is a derivative of the Simulation mode, that was added in a later update that adjusts how car-scenery collisions are handled to help reduce the effectiveness of the "wall riding" technique. In Simulation, every car handles differently based on weight, drivetrain, horsepower, suspension setup, and other variables. The modes available are: Simulation, Strict, Arcade, and Turbo Arcade. In all of these modes, except for Challenge, the player may choose the track, their car, the weather, forward or reverse orientation, and the physics mode to race under. Players may race in one of four modes: Time Trial, Quick Race, Challenge, or Multiplayer.
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